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I Built an Internet-Controlled Pneumatic Turret for a Zombie Defense Game
A developer independently built a prototype remote pneumatic turret connected to a zombie defense game, where players receive real-time camera feeds through a browser and remotely control a physical turret located in Phuket, Thailand. The system consists of 3D-printed mechanical parts, a servo gimbal, a pneumatic firing mechanism, electronic control, and networked command transmission; the game visuals are made in Unity and projected onto a physical screen. The author frames it as a "remote physical control" experiment and is seeking input on communication reliability and latency, as well as on architectures for safe remote operation.
Part of the event: Developer shares prototype of internet-remote-controlled pneumatic turret
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