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RynnWorld-Latent: A Cross-Embodiment World Model Conditioned on Universal Latent Actions

arXiv cs.RO

RynnWorld-Latent is a cross-embodiment video world model that uses the 3D-grounded latent actions introduced by RynnLAM as a shared conditioning interface, enabling joint pretraining on human interaction videos, robot demonstrations, and simulation data without requiring a unified native action space.

Part of the event: RynnWorld-Latent Cross-Embodiment World Model Released

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