Event
HyperDrone quadrotor simulator released, batch rendering over 20x faster
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Jonas Eschmann and Giuseppe Loianno published a paper introducing the HyperDrone quadrotor simulator and the HyperLux ray-tracing rendering engine; the paper was accepted to CoRL 2026. The authors claim its batch rendering speed is more than 20 times faster than existing state-of-the-art batch quadrotor simulators, and that both components can run entirely on the GPU; HyperLux can reach millions of frames per second on a consumer-grade GPU even when rendering at the highest fidelity settings. The authors claim they trained a vision-based yaw control policy purely in simulation and transferred it to a small quadrotor with a camera, the Crazyflie, running entirely onboard.
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- HyperDrone quadrotor simulator released, batch rendering over 20 times faster than existing solutions
HyperDrone is a quadrotor simulator built for high-performance batch rendering, over 20 times faster than existing state-of-the-art batch quadrotor simulators.
arXiv cs.RO ·