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CoMo3R-SLAM Collaborative Monocular Dense SLAM System Released

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Zhihao Cao and other authors proposed and released CoMo3R-SLAM, a collaborative monocular dense SLAM system for outdoor multi-agent systems. The system is centered on a learned feed-forward 3D reconstruction prior, uses dense point maps to anchor the scale across agents, and provides correspondences sufficient to geometrically verify inter-agent associations. According to the authors, the system requires neither measured depth nor pre-provided camera intrinsics; it runs at approximately 6–8 FPS on an RTX 3080 Ti. The authors state that its applicable scope also covers long-distance traversals, independently collected day and night video streams, and teams of up to four agents.

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  1. CoMo3R-SLAM: Collaborative Monocular Dense SLAM for Outdoor Multi-Agent Systems

    CoMo3R-SLAM is a collaborative monocular dense SLAM system for outdoor multi-agent systems. Centered on learned feed-forward 3D reconstruction priors, it uses dense pointmaps to anchor scale across agents and provides correspondences strong enough to geometrically verify inter-agent links.

    arXiv cs.RO ·

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