EmbodyHOI: Hand-Object Interaction Generation with Embodiment Reachability Constraints Built In at Generation Time
EmbodyHOI runs a differentiable inverse kinematics (IK) solver for a specific humanoid embodiment inside the sampling loop of a frozen flow-matching hand-object interaction (HOI) trajectory generator, placing embodiment reachability constraints within the generation process rather than in post-hoc retargeting.