Skip to content
Nov 6Fri
  1. 机器人网 · 微信公众号47

    Avnet and National-Local Joint Humanoid Robot Innovation Center Release 76-Page Embodied Intelligence Chip Selection White Paper

    Avnet, together with the National-Local Joint Humanoid Robot Innovation Center, produced a 76-page white paper (August 2026) that uses five functional domains and six core modules as its framework to break down 10 categories of industrial deployment challenges, including heterogeneous computing workloads and platform adaptation, multi-axis real-time control, and dexterous hand integration.

  2. 智源研究院 · 微信公众号55

    BAAI proposes ArtHOI: reconstructing 4D human-object interaction with video priors

    The Beijing Academy of Artificial Intelligence (BAAI) proposes ArtHOI, which uses video priors to achieve high-precision reconstruction of 4D articulated human-object interaction without paired 3D data. The method targets the human-object interaction reconstruction task, and its core idea is to replace paired 3D data with video priors.

  3. HuggingFace Daily Papers67

    SLA: Scaling spatial-language-action models via continual pre-training

    The study proposes SLA, a spatial-language-action model initialized from a pretrained pi05 policy, which jointly optimizes action prediction and the alignment of intermediate visual embeddings with the spatial representations of a frozen 3D perception model during continual pre-training. The team unified heterogeneous robot datasets spanning embodiments, tasks, and scenes, and introduced feature-dependent gates that adaptively aggregate visual embeddings from multiple layers; the teacher model can use partially available depth and camera calibration information. All auxiliary components are used only during training, and the inference architecture remains unchanged.

  4. HuggingFace Daily Papers83

    A2-MEAS proposes embodied multi-agent framework with code as scaling interface

    The research team proposes A2-MEAS, an embodied multi-agent framework that uses code as a scaling interface. It combines correction codes with corrective language, spatial evidence, execution history, and action proposals, while MetaBrain provides training supervision and runtime guidance.

    Why it matters: The framework uses code as a scaling interface, injects corrective language and execution history into the policy, and presents comparison data across multiple benchmarks and real-robot experiments.

  5. 机器之心 · 微信公众号80

    LiberAI releases world action model Liber-0, publishes technical report and online simulator

    LiberAI, founded by Liu Songming, has released Liber-0, a new-generation world action model that uses three expert streams for language, vision, and action along with Multimodal Attention to jointly predict future frames and actions.

    Why it matters: The technical report uses controlled experiments to break down the contributions of human data, action supervision, and embodiment diversity to dexterous manipulation, which can inform judgments about data-mix strategies.

  6. CVer · 微信公众号62

    NeurIPS 2026 Paper RePO-VLA: Dual-Arm Robot Disturbance Recovery Success Rate Raised to 75%

    Sun Yat-sen University, Peng Cheng Laboratory, and other institutions propose RePO-VLA, which segments recovery trajectories, trains a progress-aware semantic value function, and performs value-conditioned fine-tuning so that dual-arm VLA policies can continue advancing tasks after disturbances. The study also builds FRBench, a failure-recovery benchmark; the RoboTwin simulation contains 46 dual-arm tasks and 23,453 trajectories. On real robots in water-pouring and towel-folding tasks, as recovery demonstrations per task increase from 50 to 200, the average disturbed success rates are 30%, 65%, and 75%, respectively.

Nov 5Thu
  1. 新智元 · 微信公众号60

    Xiamen University and NTU propose RoTA-Bench: interactive projection alignment benchmark for 3D pose reasoning

    A team from Xiamen University and Nanyang Technological University proposed RoTA-Bench, which uses interactive 3D-to-2D projection alignment to evaluate whether vision-language models can precisely adjust an object's 3D pose based on visual feedback. The benchmark contains 674 tasks, of which 100 form a frozen test set; models must choose among 24 discrete rotation actions so that the projection reaches an IoU of 0.90 with the target contour.

  2. Reddit r/humanoidrobotics22

    Asim is building a real-world physical intelligence benchmark for humanoid robots, focusing on dexterous manipulation

    Tristan, co-founder of YC F26-incubated company Asim, said the team is building a standardized benchmark for physical intelligence in humanoid robots, with a focus on evaluating dexterous manipulation capabilities. The benchmark uses repeatable scenarios to examine spatial reasoning, grasp adaptation, coordination, and how robots respond to physical interaction, with the goal of pinpointing where capabilities fail and providing reproducible failure cases. The team also noted the need to address comparability issues caused by differences in hardware, sensors, and control interfaces.

  3. 深蓝AI · 微信公众号74

    HKUST's Shen Shaojie team proposes RAVEN: an active SLAM framework unifying UAV active exploration and loop-closure localization

    The Shen Shaojie team at HKUST has proposed RAVEN, a unified active SLAM framework that uses utility vectors to separately quantify exploration efficiency and localization accuracy, selects global tours according to Pareto optimality, and uses a priority parameter λ (0–1) to determine whether to favor exploration or localization.

  4. Tech Xplore Robotics62

    MIT proposes UQ-DAAAM to correct erroneous object descriptions in robot memory using multi-view images

    MIT researchers propose the UQ-DAAAM system, which quantifies a robot's uncertainty about what it sees by comparing multiple descriptions of the same object from different viewpoints, selects additional viewpoints to correct erroneous annotations, and writes the corrections back to memory. The method adds uncertainty quantification to the DAAAM framework, uses heuristic rules to select frames that can reduce uncertainty without rerunning the vision-language model, and then uses a large language model to fuse the multiple descriptions.

  5. HuggingFace Daily Papers58

    DRAP: Dynamics-Risk Adaptive Plasticity for Continual Learning in Physical AI

    The study proposes DRAP, a replay-free continual learning method that uses locally trajectory-amplified, risk-weighted action gradients to estimate the historical importance of model tensors and scales each tensor's effective AdamW learning rate accordingly. The method is instantiated on OpenVLA's KappaTune subnetwork and sequentially adapted on the LIBERO Spatial, Object, and Goal suites; compared with standard AdamW fine-tuning and EWC, it markedly improves retention of old behaviors while maintaining the ability to learn new suites.

  6. Guyuehome60

    RoboSimStudio tested: multi-material soft-body physics simulation parameter calibration and reproduction

    In testing of the RoboSimStudio multi-material physics workbench, the three examples of rope knotting, a towel, and a canvas bag were bit-for-bit identical across two runs, and the material parameters matched the repository calibration. After line-by-line transcription of the elastica mathematics in the repository, zero-deviation reproduction was achieved.

  7. arXiv cs.RO60

    GhostTac: Contactless Manipulation of Robot Tactile Sensors via Electromagnetic Interference

    GhostTac proposes a contactless attack that exploits the nonlinear rectification and limited-bandwidth amplification effects of electromagnetic interference (EMI) to convert carefully crafted EMI signals into a persistent DC offset, bypassing on-board filtering and causing stable measurement deviations. The authors verified the attack's consistency across 15 tactile sensors of different types on 10 sensor modules and 2 dexterous hands, and demonstrated real-world impact through three case studies: tactile grasping, slip detection, and material classification. For example, it could cause a domestic robot to exert excessive force. The work has been accepted to ACM CCS 2026.

  8. arXiv cs.RO58

    Warp: Structured Output-Space Adaptation for Frozen Robot Policies

    The authors propose Warp, a context-conditioned monotone bijective spline adapter that nonlinearly reshapes the sampled outputs of a frozen base policy while preserving per-dimension ordering. Across four ManiSkill tasks, Warp achieves the strongest recovery in a matched evolution-strategy adapter study; after switching to PPO, the ordering relationships vary by task. In a physical SO101 peg insertion task, Warp's success rate is comparable to a strong stochastic residual, with median time per successful cycle reduced by about 30%.

  9. arXiv cs.RO62

    RegimeVGGT: A Training-Free Acceleration Method for VGGT That Preserves Spatial Structure Layer by Layer

    RegimeVGGT proposes a training-free, layer-wise compression method that achieves a 6.7x speedup over the memory-optimized VGGT* with unchanged reconstruction quality. Through spectral analysis, probing, and causal analysis, the authors find that VGGT's shallow layers lack cross-view structure, its middle layers handle cross-view alignment, and its deep layers are redundant for dense geometry, but their cross-frame attention remains critical for pose.

  10. arXiv cs.RO62

    PS2-RL: A Provably Safe and Scalable Reinforcement Learning Framework

    The authors propose PS2-RL, a two-phase framework that uses a learned backup policy to forward-integrate the system dynamics and generate an implicit control-invariant set online, thereby avoiding the dimensionality-scaling problems caused by explicitly constructing control-invariant sets. In the first phase, the backup policy is trained with a safe-arrival value function to achieve safe recovery to a certified base set; in the second phase, an RL policy is trained end-to-end through a differentiable projection layer, strictly guaranteeing the safety induced by the backup policy. The framework does not restrict the underlying RL algorithm and can be integrated into existing training pipelines. It was evaluated on robot control tasks with state dimensions up to 10.

  11. arXiv cs.RO71

    RoboTryOn: Synthesizing Robot Dexterous Manipulation Demonstrations from Human Videos via Virtual Try-On

    RoboTryOn proposes treating human-to-robot translation as virtual try-on: it preserves the demonstrated motion, objects, and background, and only replaces the human with the target robot specified by a reference image. The method autoregressively converts keyframes and uses them to guide video synthesis, with motion conditioned on the human hand skeleton; it then uses an inverse dynamics model (IDM) with depth features to infer action labels from the synthesized videos for policy learning. Experiments show that policies trained only on synthetic data improve average success rate from 2% to 60% on new tasks, including dual-arm manipulation, and reach the level of policies taught by pure teleoperation at about one-third of the collection cost.

  12. arXiv cs.RO60

    Study: How inertia mismatch affects robot policy learning when robots are heavier than objects

    This paper investigates how inertia mismatch between a robotic arm and the objects it manipulates affects robot policy learning. Through controlled simulation experiments that vary robot and object masses, it finds that reinforcement learning succeeds across a broad range of mass combinations, while behavior cloning learns more reliable policies when a lighter robot manipulates a heavier object.

  13. arXiv cs.RO47

    Myoelectric Control for Upper-Limb Exoskeletons: A Decoder-Shaper-Controller Framework, Design Guidelines, and Future Directions

    A review proposes a functional "decoder-shaper-controller" framework for continuous myoelectric control of upper-limb exoskeletons: the decoder estimates intention-related variables from surface electromyography (sEMG), the shaper maps them to a control reference according to an assistance policy, and the controller realizes that reference through actuator control.

  14. arXiv cs.RO67

    Tactus: A tactile and pose-sensing glove for natural dexterous manipulation data collection

    The authors propose Tactus, a textile-integrated sensing glove that provides both capacitive tactile force sensing and IMU-fused pose tracking with a 1.5 mm fingertip stackup thickness, for collecting natural dexterous manipulation demonstration data. At 95% confidence, the glove's minimum detectable force is 0.59 N, 1.6–2.7 times lower than two commercial tactile glove baselines, with cross-subject consistency of 0.87; under the most severe manipulation occlusion, the relative error of fingertip keypoints is 11.0 mm.

  15. arXiv cs.RO58

    PriMoRetarget: Humanoid Motion Transfer via Prioritized Motion Retargeting

    The authors propose PriMoRetarget, a motion retargeting framework that replaces relative weight weighting with an explicit priority hierarchy, so that lower-priority updates are constrained to preserve higher-priority objectives. The method is evaluated on four datasets covering single-person motion, person-object manipulation, and person-person interaction; the generated motions better preserve task-relevant interactions and provide reference trajectories that are easier to track than those of commonly used retargeting methods.

  16. arXiv cs.RO47

    Low-cost 4-DoF arm RoArm-M2-S achieves vision-guided writing tool reorientation and color sorting

    The roughly $200 Waveshare RoArm-M2-S four-degree-of-freedom robotic arm, under a fixed overhead camera, uses a YOLO11n-OBB detector, an ArUco reference pose, and a color classifier to perform color sorting of writing utensils without a wrist rotation joint. For utensils deviating more than 45 degrees from the fixed approach direction, corrective sweeps bring them into a graspable pose within at most 4 attempts. In 196 single-utensil trials, 176 (89.8%) landed in the correct color bin; of the 20 failures, 19 were grasp slips or missed grasps and 1 was a color mislabel.

  17. arXiv cs.RO67

    Reverse to Advance: Learning Hard Manipulation Policies with Reversed Easy-Task Data to Cut Teleoperation Costs

    This paper proposes a teleoperation-cost-effective framework that uses temporally reversed trajectories from easy tasks as supervision signals for hard manipulation tasks, reducing manual demonstration collection. The framework has three parts: a closed-loop data collection pipeline, hierarchical data refinement based on kinematic priors and critic-guided advantage filtering, and iterative policy learning. In two simulation benchmarks and real-robot experiments, the method improved success rates on hard tasks compared with reversal-based and reinforcement-learning baselines, with higher data efficiency and more stable training.

  18. arXiv cs.RO60

    SDN: Improving VLA policy robustness at test time via selected diffusion noise

    The authors propose Selected Diffusion Noise (SDN), a training-free method that treats diffusion noise as a controllable degree of freedom to improve the test-time reliability of VLA policies. SDN samples multiple candidate action chunks and performs two-stage selection: it first filters by task-relevant visual grounding using a counterfactual negative set, then selects the kinematically most stable action chunk based on JerkRMS. In simulation and real-world experiments with three VLA policies, it achieved improvements of 8-10% and 18.33%, respectively.

  19. arXiv cs.RO65

    InDex: Adapting VLA models to dexterous manipulation via intent-conditioned fine-tuning

    The study proposes the InDex framework, which uses a normalized aperture signal derived from retargeted demonstrations to supervise a scalar grasp intent, adapting parallel-gripper VLA models to multi-fingered dexterous hands in two stages. Across four simulated tasks, InDex with π0.5 achieved 85.8% mean task success, a 35.5 percentage point improvement over the native policy, and reached 69.0% on new objects with similar geometry without fine-tuning. It was also effective across three VLA backbones and on a separately trained real-world policy, whose mean success rate rose from 71.0% to 83.0%.

  20. arXiv cs.RO65

    Learning Soft Robot Dynamics: An Uncertainty-Aware Active Exploration Framework

    The authors propose an uncertainty-aware active exploration framework that can autonomously learn task-agnostic, generalizable dynamics models for soft robots. The method was evaluated on three simulation platforms—a continuum arm, an articulated fish in fluid, and a musculoskeletal leg—as well as on a real pneumatically actuated continuum arm. Compared with random exploration and task-specific baselines, it achieves higher modeling accuracy and yields higher returns in zero-shot control on unseen tasks, while remaining robust under sensing noise, actuation delays, and material nonlinearities.

  21. arXiv cs.RO60

    MARLIN: Guiding Multi-Agent Reinforcement Learning with Language Negotiation

    MARLIN proposes a hybrid framework in which large language models guide policy learning by generating high-level action plans through inter-robot language negotiation before the reinforcement learning policy has learned effective behaviors, and it dynamically switches between reinforcement learning and language-model negotiation during training. The authors evaluated it on simulated and physical robots with local and remote language models; results show higher early-training performance than standard multi-agent reinforcement learning, with limited impact on final performance. The code is publicly available, and the paper was accepted to ROBIO2026.

  22. arXiv cs.RO58

    Fluidic Body: Controlling swarm robots as a fluid extension of the hand

    The authors propose the Fluidic Body system, which lets an operator change the properties of a virtual fluid between the hand and a swarm robot collective through hand movements, thereby adjusting swarm behavior: opening the hand makes the swarm soft and deformable so it can flow around obstacles, while clenching the fist makes the swarm hard and cohesive so it can aggregate into a single body to push objects.

  23. arXiv cs.RO31

    Persona-based MLLM evaluation: how robot type and time of day affect perceived safety on urban streets

    The study used 18 images of Seoul streets (split across daytime/nighttime, road class, and three conditions: no robot, delivery robot, or humanoid robot), having two multimodal large language models, Qwen3.8-27B and Gemma4-26B, each conditioned on 500 synthetic personas, choose the safer image in each pair, and compared the results with 25 human respondents.

  24. arXiv cs.RO38

    3D Rotation Representations: Mathematical Foundations and Comparative Analysis

    This paper systematically reviews multiple rotation representations of SO(3), including Euler angles, axis-angle vectors, quaternions, rotation matrices, exponential maps, and emerging continuous and probabilistic methods, and compares them across dimensions such as continuity, susceptibility to gimbal lock, computational efficiency, storage requirements, interpolation, and composition operations. Empirical results show that quaternions are advantageous due to their compactness and efficiency, while 6D continuous representations and matrix Fisher distributions offer greater advantages in continuity and uncertainty modeling.

  25. arXiv cs.RO84

    HALO: Humanoid Autonomy System Trained on Synthetic Simulation Data Achieves Zero-Shot Real-World Transfer

    The research team proposes HALO, a humanoid robot autonomy system that synthesizes vision-language-action data across roughly one thousand procedurally generated home scenes, eliminating reliance on teleoperation data collection. HALO learns skills including sitting on chairs, navigating to specified objects, stepping sideways through half-open doors, crouching and crawling under tables, and pushing boxes, and can combine them to complete long-horizon tasks. Without ever seeing real home scenes during training, HALO transfers zero-shot to the physical world, achieving a 91% success rate across 360 trials in six unmapped real-world environments.

    Why it matters: The paper presents a complete path from synthesizing vision-language-action data using procedurally generated home scenes to zero-shot transfer to real robots; its approach to data scaling is worth referencing.

  26. arXiv cs.RO65

    VABAR: A Variational Automation Benchmark for Agentic Robotics released

    The authors propose VABAR, a Variational Automation Benchmark for agentic robotics, built on open-source tools and the Newton physics engine for simulated manipulation evaluation. The benchmark covers six manipulation task classes: tool sorting, tool hanging, gear meshing, syringe packing, cable insertion, and cable routing. It includes standardized task variants, difficulty levels, success metrics, 33 generalizable skills, and human-written programmatic reference solutions. The paper also presents an initial baseline evaluation based on Graph-as-Policy (GaP) and Isaac Lab Arena.

  27. arXiv cs.RO58

    Code as Policy Agents' Self-Repair: What Drives Retry Success

    This study compared retry mechanisms of code-as-policy agents on simulated robot manipulation tasks: on the same 252 initial failure cases, Qwen2.5-Coder-7B, using feedback templates selected by failure labels, recovered 85.3% within five retries, versus 68.3% for resampling with the same retry cap, and the advantage persisted under a fixed total token budget.

  28. arXiv cs.RO62

    Uncertainty-Triggered Aerial Refinement for Off-Road Navigation

    The paper proposes a planner-conditioned air-ground assistance method that evaluates how map uncertainty affects the UGV's current MPPI rollouts. When navigation remains degraded, it re-scores the same rollouts under resolved map hypotheses, selects the map layer whose request yields the largest improvement, requests the corresponding aerial measurement, and fuses it to replan.

  29. arXiv cs.RO58

    Study: Effects of haptic feedback on operator cognition and behavior in ROV teleoperation

    A study accepted to IEEE Telepresence 2026 had ROVs face controlled cross-currents in in-water experiments, conveying environmental information to operators through a soft vibrating haptic touchpad. Results showed that encountering an unforeseen cross-current significantly increased operators' physical and temporal demand, and haptic feedback mitigated these burdens and improved self-assessed performance, but also brought the highest mental demand and frustration; nevertheless, operators drove the ROV significantly faster under the haptic condition than under the current-information-only condition.

  30. arXiv cs.RO58

    Compounding Physical RSI: A Robot Policy Self-Evolution Framework That Turns Execution Failures into Inheritable Capabilities

    The authors propose Compounding Physical RSI, a self-evolving policy framework that uses automated capability-gap assessment to locate the task stage where a failure occurs, refines policies with behavior-regularized offline reinforcement learning, and builds candidates in weight space to preserve existing skills.